Version

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Wwise SDK 2023.1.4

#include <AkFXTailHandler.h>

Public Member Functions

 AkFXTailHandler ()
 Constructor. More...
 
void HandleTail (AkAudioBuffer *io_pBuffer, AkUInt32 in_uTotalTailFrames)
 Handle FX tail and zero pads AkAudioBuffer if necessary. More...
 
bool HasTailRemaining ()
 

Protected Attributes

AkUInt32 uTailFramesRemaining
 
AkUInt32 uTotalTailFrames
 

Detailed Description

Effect tail handling utility class. Handles varying number of tail frames from frame to frame (i.e. based on RTPC parameters). Handles effect revived (quit tail) and reenters etc.

Definition at line 40 of file AkFXTailHandler.h.


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