Wwise SDK 2024.1.0
|
#include <AkKeyArray.h>
Public Member Functions | |
T_ITEM * | Exists (T_KEY in_Key) const |
T_ITEM * | Set (T_KEY in_Key, const T_ITEM &in_Item) |
T_ITEM * | SetFirst (T_KEY in_Key, const T_ITEM &in_Item) |
T_ITEM * | Set (T_KEY in_Key) |
AkArray< MapStruct< T_KEY, T_ITEM >, const MapStruct< T_KEY, T_ITEM > &, U_POOL, TGrowBy, TMovePolicy >::Iterator | FindEx (T_KEY in_Item) const |
void | Unset (T_KEY in_Key) |
void | UnsetSwap (T_KEY in_Key) |
Public Member Functions inherited from AkArray< MapStruct< T_KEY, T_ITEM >, const MapStruct< T_KEY, T_ITEM > &, ArrayPoolDefault, AkGrowByPolicy_DEFAULT, AkAssignmentMovePolicy< MapStruct< T_KEY, T_ITEM > > > | |
AkArray () | |
Constructor. More... | |
~AkArray () | |
Destructor. More... | |
Iterator | Begin () const |
Returns the iterator to the first item of the array, will be End() if the array is empty. More... | |
Iterator | End () const |
Returns the iterator to the end of the array. More... | |
Iterator | FindEx (const MapStruct< T_KEY, T_ITEM > & in_Item) const |
Returns the iterator th the specified item, will be End() if the item is not found. More... | |
Iterator | BinarySearch (const MapStruct< T_KEY, T_ITEM > & in_Item) const |
Iterator | Erase (Iterator &in_rIter) |
Erase the specified iterator from the array. More... | |
void | Erase (unsigned int in_uIndex) |
Erase the item at the specified index. More... | |
Iterator | EraseSwap (Iterator &in_rIter) |
void | EraseSwap (unsigned int in_uIndex) |
bool | IsGrowingAllowed () const |
AKRESULT | Reserve (AkUInt32 in_ulReserve) |
AKRESULT | ReserveExtra (AkUInt32 in_ulReserve) |
AkUInt32 | Reserved () const |
void | Term () |
Term the array. Must be called before destroying the object. More... | |
AkForceInline AkUInt32 | Length () const |
Returns the numbers of items in the array. More... | |
AkForceInline MapStruct< T_KEY, T_ITEM > * | Data () const |
Returns a pointer to the first item in the array. More... | |
AkForceInline bool | IsEmpty () const |
Returns true if the number items in the array is 0, false otherwise. More... | |
AkForceInline MapStruct< T_KEY, T_ITEM > * | Exists (const MapStruct< T_KEY, T_ITEM > & in_Item) const |
Returns a pointer to the specified item in the list if it exists, 0 if not found. More... | |
AkForceInline MapStruct< T_KEY, T_ITEM > * | AddLast () |
AkForceInline MapStruct< T_KEY, T_ITEM > * | AddLast (const MapStruct< T_KEY, T_ITEM > & in_rItem) |
Add an item in the array, and fills it with the provided item. More... | |
MapStruct< T_KEY, T_ITEM > & | Last () |
Returns a reference to the last item in the array. More... | |
void | RemoveLast () |
Removes the last item from the array. More... | |
AKRESULT | Remove (const MapStruct< T_KEY, T_ITEM > & in_rItem) |
Removes the specified item if found in the array. More... | |
AKRESULT | RemoveSwap (const MapStruct< T_KEY, T_ITEM > & in_rItem) |
void | RemoveAll () |
Removes all items in the array. More... | |
AkForceInline MapStruct< T_KEY, T_ITEM > & | operator[] (unsigned int uiIndex) const |
Operator [], return a reference to the specified index. More... | |
Iterator | Insert (Iterator &in_rIter) |
MapStruct< T_KEY, T_ITEM > * | Insert (unsigned int in_uIndex) |
bool | GrowArray () |
bool | GrowArray (AkUInt32 in_uGrowBy) |
Resize the array. More... | |
bool | Resize (AkUInt32 in_uiSize) |
Resize the array to the specified size. More... | |
void | Transfer (AkArray< MapStruct< T_KEY, T_ITEM >, const MapStruct< T_KEY, T_ITEM > &, ArrayPoolDefault, AkGrowByPolicy_DEFAULT, AkAssignmentMovePolicy< MapStruct< T_KEY, T_ITEM > > > &in_rSource) |
AKRESULT | Copy (const AkArray< MapStruct< T_KEY, T_ITEM >, const MapStruct< T_KEY, T_ITEM > &, ArrayPoolDefault, AkGrowByPolicy_DEFAULT, AkAssignmentMovePolicy< MapStruct< T_KEY, T_ITEM > > > &in_rSource) |
Additional Inherited Members | |
Static Public Member Functions inherited from AkArrayAllocatorNoAlign< T_MEMID > | |
static AkForceInline void * | Alloc (size_t in_uSize) |
static AkForceInline void * | ReAlloc (void *in_pCurrent, size_t in_uOldSize, size_t in_uNewSize) |
static AkForceInline void | Free (void *in_pAddress) |
static AkForceInline void | TransferMem (void *&io_pDest, AkArrayAllocatorNoAlign< T_MEMID > in_srcAlloc, void *in_pSrc) |
Protected Attributes inherited from AkArray< MapStruct< T_KEY, T_ITEM >, const MapStruct< T_KEY, T_ITEM > &, ArrayPoolDefault, AkGrowByPolicy_DEFAULT, AkAssignmentMovePolicy< MapStruct< T_KEY, T_ITEM > > > | |
MapStruct< T_KEY, T_ITEM > * | m_pItems |
pointer to the beginning of the array. More... | |
AkUInt32 | m_uLength |
number of items in the array. More... | |
AkUInt32 | m_ulReserved |
how many we can have at most (currently allocated). More... | |
Definition at line 36 of file AkKeyArray.h.
Questions? Problems? Need more info? Contact us, and we can help!
Visit our Support pageRegister your project and we'll help you get started with no strings attached!
Get started with Wwise