Version

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Wwise SDK 2023.1.4
AkReflectImageSource Struct Reference

#include <AkReflectGameData.h>

Public Member Functions

 AkReflectImageSource ()
 
 AkReflectImageSource (AkImageSourceID in_uID, AkVector64 in_sourcePosition, AkReal32 in_fDistanceScalingFactor, AkReal32 in_fLevel)
 
void SetName (const char *in_pName)
 

Public Attributes

AkImageSourceID uID
 Image source ID (for matching delay lines across frames) More...
 
AkImageSourceParams params
 Image source properties. More...
 
AkImageSourceTexture texture
 Image source's acoustic textures. Note that changing any of these textures across frames for a given image source, identified by uID, may result in a discontinuity in the audio signal. More...
 
AkImageSourceName name
 Image source name, for profiling. More...
 

Detailed Description

Definition at line 104 of file AkReflectGameData.h.


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