Wwise SDK 2023.1.4
What's New in 2011.3.1

2011.3.1 is a patch release. The following sections describe the changes made to Wwise between version 2011.3 and version 2011.3.1.

Platform SDK updates

  • Xbox 360: updated to XDK 21076.6 (December 2011)
  • PS3: updated to SDK 400.001
  • VITA: updated to SDK 1.5
  • 3DS: updated to CTR-SDK 2.4.2

Bug Fixes

  • WG-20224 Fixed: 3D positioning doesn't work on WiiU
  • WG-20279 Fixed: IntegrationDemo: assert in MemoryMgr when switching to another task and coming back on Android 4.0
  • WG-20289 Fixed: Rare crash on Nintendo 3DS in function CAkParameterNode::IsOrIsChildOf
  • WG-20310 Fixed: The render column in the effect tab can disappear and never come back
  • WG-20380 Fixed: Crash when connecting to game when an attenuation shareset has RTPC bindings
  • WG-20410 Fixed: Sound Engine may crash (only in debug or profile) when triggering a break event on no specific game object when the target object is unloaded
  • WG-20411 Fixed: Splitting non-localized structure and media content in localized and non-localized banks may cause media to not be found at run time
  • WG-20417 Fixed: Bypass effect ignored if "virtual voice behavior" is not "Continue to play"
  • WG-20419 Fixed: Non-unlinkable properties (Sound Loop Count and Rnd/Seq Container Transition Time) are not loaded correctly in project when a modifier or RTPC is set
  • WG-20461 Fixed: crash in CAkMusicSwitchCtx::CanRestartPlaying

Was this page helpful?

Need Support?

Questions? Problems? Need more info? Contact us, and we can help!

Visit our Support page

Tell us about your project. We're here to help.

Register your project and we'll help you get started with no strings attached!

Get started with Wwise