Version

menu_open
Wwise SDK 2023.1.4
What's New in 2013.1.3

2013.1.3 is a patch release. The following sections list and describe the changes made to Wwise between version 2013.1.2 and version 2013.1.3.

Platform SDK changes

  • Xbox One: updated to July XDK
  • PS4: updated to SDK 1.0

New Features

  • WG-23343 (Xbox One) Added support for WASAPI sink type, which is now the default.
  • WG-23369 Added Make Up Gain control to Mixing Desk.

Bug Fixes

  • WG-23245 (PS4) Fixed: CAkIOThread::Term() asserts when called twice.
  • WG-23293 (Windows) Fixed: Sound engine could stop functioning when unplugging headphones while using XAudio2 device type.
  • WG-23301 (iOS) Fixed: Assert in sink during sound engine termination.
  • WG-23330 (Xbox 360) Fixed: Stuttering after abruptly stopping all game audio.
  • WG-23339 Fixed: Positioning parameters bound to RTPC on Auxiliary busses are not properly updated during playback.
  • WG-23371 (3DS, Wii, Wii U) Fixed: Crash when reading loudness normalization from ADPCM files that have markers with odd-length names.
  • WG-23377 Fixed: RTPC between 2D and 3D positioning doesn't work in override hierarchy.
  • WG-23379 Fixed: various crashes when running out of memory in Lower Default Pool while creating a voice.

Was this page helpful?

Need Support?

Questions? Problems? Need more info? Contact us, and we can help!

Visit our Support page

Tell us about your project. We're here to help.

Register your project and we'll help you get started with no strings attached!

Get started with Wwise