Wwise SDK 2023.1.4
What's New in 2013.1.3

2013.1.3 is a patch release. The following sections list and describe the changes made to Wwise between version 2013.1.2 and version 2013.1.3.

Platform SDK changes

  • Xbox One: updated to July XDK
  • PS4: updated to SDK 1.0

New Features

  • WG-23343 (Xbox One) Added support for WASAPI sink type, which is now the default.
  • WG-23369 Added Make Up Gain control to Mixing Desk.

Bug Fixes

  • WG-23245 (PS4) Fixed: CAkIOThread::Term() asserts when called twice.
  • WG-23293 (Windows) Fixed: Sound engine could stop functioning when unplugging headphones while using XAudio2 device type.
  • WG-23301 (iOS) Fixed: Assert in sink during sound engine termination.
  • WG-23330 (Xbox 360) Fixed: Stuttering after abruptly stopping all game audio.
  • WG-23339 Fixed: Positioning parameters bound to RTPC on Auxiliary busses are not properly updated during playback.
  • WG-23371 (3DS, Wii, Wii U) Fixed: Crash when reading loudness normalization from ADPCM files that have markers with odd-length names.
  • WG-23377 Fixed: RTPC between 2D and 3D positioning doesn't work in override hierarchy.
  • WG-23379 Fixed: various crashes when running out of memory in Lower Default Pool while creating a voice.

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