The following sections list and describe the changes to Wwise between version 2018.1.10 and version 2018.1.11. For earlier versions, please refer to Previous Release Notes. This release is a bug fix release, therefore projects, banks, and the API are compatible without change for all 2018.1.x versions.
| Note: Plug-in Developers This version of Wwise supports plug-ins built with Wwise 2018.1. For plug-ins built with older versions of Wwise, developers must recompile and repackage them with a compatible version. |
Platform SDK Changes
- Stadia SDK: Updated to SDK 1.40.
- Switch SDK: Updated SDK to 9.3.1
- PS4 SDK: Updated SDK to 7.008.001.
New Features
- WG-45918 Stadia: Added support for voice chat.
Miscellaneous Changes
- WG-45147 Added CHM documentation on MAC.
Bug Fixes
- WG-45121 Fixed: Music event cues can now be placed outside their containing segment by dragging-and-dropping multiple cues at once.
- WG-45681 Fixed: I/O operations were triggered early, when preparing events with streamed sounds.
- WG-45726 Fixed: Failed ASSERT when playing a combination of Random/Sequence Containers and Blend Containers with 3D positioning paths.
- WG-46378 Fixed: Formatting of api call sink init messages would sometimes cause a crash.
- WG-46396 Fixed: Rare memory leak when using pitch-shifted sounds with the ADPCM codec.
- WG-46558 Fixed: 3D spatialization in "headphones panning" mode could cause NaNs (not a number) as audio duration.
- WG-46664 Fixed: (Android) Crash could occur when running the Android x86 emulator
- WG-46713 Fixed: (Switch) No audio and possible crash when the default audio device's channel configuration was not stereo or 5.1.
- WG-46976 Fixed: Corrupted SoundBanks could cause a crash in Profile and Release configurations.
- See also
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