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ak.wwise.core.transport.stateChanged


Sent when the transport's state has changed.

Supported by

Graphical User Interface, Command-Line Interface.

Options

Name Type Description
transport * integer The ID of the watched transport.

(Required *)

Options Details


transport

description : The ID of the watched transport.
type : integer
minimum : 0
maximum : 4294967295


Publications Format

Name Type Description
transport * integer The ID of the watched transport.
state * string The state of the transport object.
Possible values : "playing", "stopped", "paused"
object * string The ID (GUID) of the object controlled by the transport object.
gameObject integer The game object used by the transport object.

(Required *)

Publications Format Details


transport

description : The ID of the watched transport.
type : integer
minimum : 0
maximum : 4294967295

state

type : string
description : The state of the transport object.
Possible values : "playing", "stopped", "paused"

object

description : The ID (GUID) of the object controlled by the transport object.
type : string
pattern : ^\{[a-fA-F0-9]{8}-[a-fA-F0-9]{4}-[a-fA-F0-9]{4}-[a-fA-F0-9]{4}-[a-fA-F0-9]{12}\}$

gameObject

description : The game object used by the transport object.
type : integer
minimum : 0
maximum : 18446744073709551615



Detailed JSON Schema


Options :

{
    "type": "object", 
    "properties": {
        "transport": {
            "description": "The ID of the watched transport.", 
            "type": "integer", 
            "minimum": 0, 
            "maximum": 4294967295
        }
    }, 
    "required": [
        "transport"
    ], 
    "additionalProperties": false
}


Publication schema :

{
    "type": "object", 
    "properties": {
        "transport": {
            "description": "The ID of the watched transport.", 
            "type": "integer", 
            "minimum": 0, 
            "maximum": 4294967295
        }, 
        "state": {
            "type": "string", 
            "description": "The state of the transport object.", 
            "enum": [
                "playing", 
                "stopped", 
                "paused"
            ]
        }, 
        "object": {
            "description": "The ID (GUID) of the object controlled by the transport object.", 
            "type": "string", 
            "pattern": *Must be a valid GUID*
        }, 
        "gameObject": {
            "description": "The game object used by the transport object.", 
            "type": "integer", 
            "minimum": 0, 
            "maximum": 18446744073709551615
        }
    }, 
    "required": [
        "transport", 
        "state", 
        "object"
    ], 
    "additionalProperties": false
}

Document version : 1


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