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UE4 Persistent Audio Between Levels

0 votes
Hi all,

I have a UE 4.27.2 project with a Wwise 2022.1.1.8100 integration that features two levels; MainMenu and Main. This is my first Unreal project, so I need a bit of help figuring out how to make an actor that persists between levels that will handle switching music states. I've heard I may also need to preserve the listener between levels; another hurdle which I'm also woefully oblivious to surmount.

Would appreciate any tips - thanks!

 

Best,

Brandon
asked Apr 11 in General Discussion by Brandon Z. (100 points)

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