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Crash on iOS (CAkAudioMgr::SuspendWakeup)

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Hi,

My app crashes on Unity 5.6.1 with the Wwise 2016.2.3 integration.

And I’ve read a bug fix about suspend error on iOS in the Release Notes 2017.1 (https://www.audiokinetic.com/library/edge/?source=SDK&id=releasenotes.html)

  • WG-33603 Fixed: (iOS) Crash on init when suspend is called.

I guess the crash may be related with it.

So can anyone let me know whether it is same problem or not?

This is my crash dump:

-----

0    libsystem_platform.dylib    0x000000018de74f20 OSAtomicAdd32Barrier$VARIANT$up (in libsystem_platform.dylib) + 0
1    XX    0x0000000101bff16c CAkAudioMgr::SuspendWakeup(bool, bool, unsigned int) (in XX) + 56
2    XX    0x0000000101bdcb6c -[AkAudioSessionImp AppBackgroundCallback:] (in XX) + 36
3    CoreFoundation    0x000000018ed515f4 __CFNOTIFICATIONCENTER_IS_CALLING_OUT_TO_AN_OBSERVER__ (in CoreFoundation) + 20
4    CoreFoundation    0x000000018ed50d08 _CFXRegistrationPost (in CoreFoundation) + 400
5    CoreFoundation    0x000000018ed50a84 ___CFXNotificationPost_block_invoke (in CoreFoundation) + 60
6    CoreFoundation    0x000000018edbf7a8 -[_CFXNotificationRegistrar find:object:observer:enumerator:] (in CoreFoundation) + 1412
7    CoreFoundation    0x000000018ec9495c _CFXNotificationPost (in CoreFoundation) + 376
8    Foundation    0x000000018f7a6930 -[NSNotificationCenter postNotificationName:object:userInfo:] (in Foundation) + 68
9    UIKit    0x0000000194f4efb4 -[UIApplication _deactivateForReason:notify:] (in UIKit) + 788
10    UIKit    0x0000000195169030 __61-[UIApplication _sceneSettingsPreLifecycleEventDiffInspector]_block_invoke (in UIKit) + 124
11    FrontBoardServices    0x0000000190948be8 __52-[FBSSettingsDiffInspector inspectDiff:withContext:]_block_invoke.27 (in FrontBoardServices) + 204
12    Foundation    0x000000018f8607fc __NSIndexSetEnumerate (in Foundation) + 724
13    BaseBoard    0x00000001908bb510 -[BSSettingsDiff inspectChangesWithBlock:] (in BaseBoard) + 104
14    FrontBoardServices    0x0000000190942ce4 -[FBSSettingsDiff inspectOtherChangesWithBlock:] (in FrontBoardServices) + 88
15    FrontBoardServices    0x00000001909489bc -[FBSSettingsDiffInspector inspectDiff:withContext:] (in FrontBoardServices) + 280
16    UIKit    0x000000019516a488 __70-[UIApplication scene:didUpdateWithDiff:transitionContext:completion:]_block_invoke (in UIKit) + 120
17    UIKit    0x000000019516a124 -[UIApplication scene:didUpdateWithDiff:transitionContext:completion:] (in UIKit) + 892
18    UIKit    0x00000001954a47c8 -[UIApplicationSceneClientAgent scene:handleEvent:withCompletion:] (in UIKit) + 464
19    FrontBoardServices    0x000000019093222c __80-[FBSSceneImpl updater:didUpdateSettings:withDiff:transitionContext:completion:]_block_invoke.376 (in FrontBoardServices) + 208
20    FrontBoardServices    0x000000019095f884 __FBSSERIALQUEUE_IS_CALLING_OUT_TO_A_BLOCK__ (in FrontBoardServices) + 36
21    FrontBoardServices    0x000000019095f6f0 -[FBSSerialQueue _performNext] (in FrontBoardServices) + 176
22    FrontBoardServices    0x000000019095faa0 -[FBSSerialQueue _performNextFromRunLoopSource] (in FrontBoardServices) + 56
23    CoreFoundation    0x000000018ed6542c __CFRUNLOOP_IS_CALLING_OUT_TO_A_SOURCE0_PERFORM_FUNCTION__ (in CoreFoundation) + 24
24    CoreFoundation    0x000000018ed64d9c __CFRunLoopDoSources0 (in CoreFoundation) + 540
25    CoreFoundation    0x000000018ed629a8 __CFRunLoopRun (in CoreFoundation) + 744
26    CoreFoundation    0x000000018ec92da4 CFRunLoopRunSpecific (in CoreFoundation) + 424
27    GraphicsServices    0x00000001906fc074 GSEventRunModal (in GraphicsServices) + 100
28    UIKit    0x0000000194f4d058 UIApplicationMain (in UIKit) + 208
29    XX    0x00000001001000cc main (in XX) (main.mm:35)
30    libdyld.dylib    0x000000018dca159c start (in libdyld.dylib) + 4

Jiyoung P. (120 ポイント) 2017 8/11 質問 General Discussion

回答 1

0 支持
I have same issue

on Unity 5.6.1p4 with the wwise 2016.2.3.6077

I can't find solution
Cho.Pitt (140 ポイント) 2017 9/11 回答
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