AudiokineticのコミュニティQ&AはWwiseやStrataのコミュニティ内でユーザ同士が質問・回答をし合うことができるフォーラムです。Audiokineticテクニカルサポートチームからの回答をご希望の場合は、必ず サポートチケットページ をご利用ください。

Error Event Not Found on WAG Unity Project on 251 Certification

0 支持
My Error happens on Lesson 1 on secction The Profiler Layout When ask me to play Unit WAG Project.

I Follow the steps 2 times and Gets the error Un Unity Project WAG

Could not post event ID "1429189524". Did you make sure to load the appropriate SoundBank?
UnityEngine.Debug:LogError(Object)
AkEvent:HandleEvent(GameObject) (at Assets/Wwise/Deployment/Components/AkEvent.cs:98)
AkUnityEventHandler:Start() (at Assets/Wwise/Deployment/Components/AkUnityEventHandler.cs:49)

 

Wwise: Event ID not found: 1429189524 (GameObject: Windmill (UnityEngine.GameObject)) (Instance ID: 31046)
UnityEngine.Debug:LogError(Object)
AkCallbackManager:PostCallbacks() (at Assets/Wwise/Deployment/API/Handwritten/AkCallbackManager.cs:323)
AkSoundEngineController:LateUpdate() (at Assets/Wwise/Deployment/Components/AkSoundEngineController.cs:88)
AkInitializer:LateUpdate() (at Assets/Wwise/Deployment/Components/AkInitializer.cs:147)
Sergi R. (100 ポイント) 2019 8/29 質問 General Discussion

回答 1

0 支持

Hey Sergi, 

It seems that the Windmill Wwise ID is not the same as what's selected on the game object. It shouldn't prevent you from continuing in the lessons, but here's how I would fix it: 

  • First, I'd delete the Wwise_IDs.h file (in the StreamingAssets > Audio > GeneratedSoundBanks folder) and then generate new SoundBanks + Wwise ID. 
  • If that doesn't work, go to the Windmill game object in the Hierarchy, and reselect the Ambient_Windmill Event in the AkEvent, by first clicking Reset and then select it again. 

That said, since it's not really preventing you from continuing in the certification, you could also just delete the Windmill game object. 

Hope it helps! 

Mads Maretty S. (Audiokinetic) (39,400 ポイント) 2019 9/2 回答
...