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Wwise motion Initialization error log when my headset plugged out

0 votes
I enabled wwise motion plugin and it worked fine with gamepads. but when I plugged out my headset after Unreal Editor game play, device initialization error log keeps appearing like below.

what does wwise motion has to with my headset? and How can I work around this?

[2022.02.09-08.19.53:223][823]LogAkAudio: Wwise Motion Device Initialization: Only XInput and DirectInput devices are available for enumeration.: 33226759
[2022.02.09-08.19.53:223][823]LogAkAudio: Error: Wwise Motion Device Initialization: Could not find compatible device type for device ID 0.: 33226759

 

Unreal WWise plugin version: 2021.1.5.7749.2171
asked Feb 10, 2022 in General Discussion by 대석 (100 points)
This looks like a bug. I suggest you report this issue through a Bug Report (https://www.audiokinetic.com/library/edge/?source=InstallGuide&id=reporting_bugs). Please include any information about your setup, what headset and controller you are using, and any other relevant configuration information that could help Audiokinetic reproduce the problem.

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