Batch Game Audio Asset Export with Reaper and Wwise

Workflow inspired by : Christopher Tammik on ReaperBlog https://youtu.be/p7mvLzrfcfo

Scripts & Resources:
https://github.com/X-Raym/REAPER-ReaScripts
https://reaper.hector-corcin.com/

조회수 445

관련 영상

27:50

Wwise and Unity - Basic Raycasting to create Occlusion parameters

37:38

Joel Robichaud - Interactive audio plug-in development with the Wwise SDK

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Wwise & Unity - Ambient Areas and Ignored Areas as arrays.

관련 영상

27:50

Wwise and Unity - Basic Raycasting to create Occlusion parameters

조회수 3922
37:38

Joel Robichaud - Interactive audio plug-in development with the Wwise SDK

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