28 #ifndef _AKFXTAILHANDLER_H_
29 #define _AKFXTAILHANDLER_H_
36 #define AKFXTAILHANDLER_NOTINTAIL 0xFFFFFFFF
106 #endif // _AKFXTAILHANDLER_H_
AkFXTailHandler()
Constructor.
void HandleTail(AkAudioBuffer *io_pBuffer, AkUInt32 in_uTotalTailFrames)
Handle FX tail and zero pads AkAudioBuffer if necessary.
AkUInt16 uValidFrames
Number of valid sample frames in the audio buffer.
AkForceInline AkUInt16 MaxFrames() const
AKRESULT eState
Execution status.
AkUInt32 uTotalTailFrames
#define AKFXTAILHANDLER_NOTINTAIL
Default value when effect has not enterred tail mode yet.
No more data is available from the source.
void ZeroPadToMaxFrames()
AkUInt32 uTailFramesRemaining
class AkFXTailHandler AK_ALIGN_DMA
The provider has available data.