Wwise SDK 2019.1.11
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Public 속성 | |
AkUniqueID | playlistID |
ID of playlist node 더 자세히 ... |
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AkUInt32 | uNumPlaylistItems |
Number of items in playlist node (may be segments or other playlists) 더 자세히 ... |
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AkUInt32 | uPlaylistSelection |
Selection: set by sound engine, modified by callback function (if not in range 0 <= uPlaylistSelection < uNumPlaylistItems then ignored). 더 자세히 ... |
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AkUInt32 | uPlaylistItemDone |
Playlist node done: set by sound engine, modified by callback function (if set to anything but 0 then the current playlist item is done, and uPlaylistSelection is ignored) 더 자세히 ... |
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AkEventCallbackInfo(으)로부터 상속된 Public 속성 | |
AkPlayingID | playingID |
Playing ID of Event, returned by PostEvent() 더 자세히 ... |
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AkUniqueID | eventID |
Unique ID of Event, passed to PostEvent() 더 자세히 ... |
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AkCallbackInfo(으)로부터 상속된 Public 속성 | |
void * | pCookie |
User data, passed to PostEvent() 더 자세히 ... |
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AkGameObjectID | gameObjID |
Game object ID 더 자세히 ... |
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Callback information structure corresponding to AK_MusicPlaylistSelect. Called when a music playlist container must select its next item to play. The members uPlaylistSelection and uPlaylistItemDone are set by the sound engine before the callback function call. They are set to the next item selected by the sound engine. They are to be modified by the callback function if the selection is to be changed.
AkCallback.h 파일의 184 번째 라인에서 정의되었습니다.
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