Hi. This is my first time posting on this forum. I'm hoping I could get some help on two small questions.
I’m trying to use the MIDI function on WWISE.
I’ve tested out how to use the Synth One function, and I can hear the sound clearly without any problems.
The current game I’m working on is a mobile game which was created through Unity. I’m using WWISE for the game’s sound.
I have a few questions regarding what I stated above:
- Is there any way to use General Midi in WWISE?
I’m trying to use the General Midi function in WWISE. But I’m not even sure that WWISE has this function included. Can anyone help me to locate where this function is, if it is indeed there?
- I also have a question about using an Event (Instrument made from WAV) as a MIDI.
To maintain the high quality of sound, I made an instrument via WAV and am using it instead of a Synth One sound.
I want to know whether there is a way to turn off the Event sound when it plays during Note Off.
Ex) I make a WAV instrument into a WWISE sound FX (3 seconds long) and set it to play as an Event.
I play this Event I created through MIDI. The problem is, whatever Midi note duration I input, everything plays for 3 seconds, ignoring the manually input midi note duration.
I understand that Note Off is for Midi usage only so maybe that’s why it cannot control an Event (which is based off a WAV file), but I will still wondering whether there was a way to stop an Event with Note Off.
If anyone could be kind enough to point me in the right direction, I'd really appreciate it.