Wwise Unreal - Chapter 01B: Unreal - Create A New Map V2

In this guide, we set up Wwise & Unreal with a basic hierarchy structure and Sound Banks needed for all SFX content highlighted in the future chapters of this guide series.

Please see our website for the associated written guide:
https://gameaudioresource.com/2019/11/09/wwise-unreal-2019-chapter-01b-ue4-create-a-new-map/

If you are interested in learning computer game audio or looking for a guide to boost your own Wwise + Unreal project soundscape, please subscribe to any of our social media platforms for updates:

Our SFX Libraries: https: //gameaudioresource.com/sfx-libraries/
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LinkedIn: https://www.linkedin.com/company/game-audio-resource/
Website: https://gameaudioresource.com/

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