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00001 /******************************************************************************* 00002 The content of this file includes portions of the AUDIOKINETIC Wwise Technology 00003 released in source code form as part of the SDK installer package. 00004 00005 Commercial License Usage 00006 00007 Licensees holding valid commercial licenses to the AUDIOKINETIC Wwise Technology 00008 may use this file in accordance with the end user license agreement provided 00009 with the software or, alternatively, in accordance with the terms contained in a 00010 written agreement between you and Audiokinetic Inc. 00011 00012 Apache License Usage 00013 00014 Alternatively, this file may be used under the Apache License, Version 2.0 (the 00015 "Apache License"); you may not use this file except in compliance with the 00016 Apache License. You may obtain a copy of the Apache License at 00017 http://www.apache.org/licenses/LICENSE-2.0. 00018 00019 Unless required by applicable law or agreed to in writing, software distributed 00020 under the Apache License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES 00021 OR CONDITIONS OF ANY KIND, either express or implied. See the Apache License for 00022 the specific language governing permissions and limitations under the License. 00023 00024 Version: <VERSION> Build: <BUILDNUMBER> 00025 Copyright (c) <COPYRIGHTYEAR> Audiokinetic Inc. 00026 *******************************************************************************/ 00027 00028 // AkSimd.h 00029 00032 00033 00034 00035 #ifndef _AKSIMD_PLATFORM_H_ 00036 #define _AKSIMD_PLATFORM_H_ 00037 00038 #include <AK/SoundEngine/Common/AkTypes.h> 00039 00040 #undef AKSIMD_GETELEMENT_V4F32 00041 #define AKSIMD_GETELEMENT_V4F32( __vName, __num__ ) ((float*)&(__vName))[(__num__)] ///< Retrieve scalar element from vector. 00042 00043 #undef AKSIMD_GETELEMENT_V2F32 00044 #define AKSIMD_GETELEMENT_V2F32( __vName, __num__ ) ((float*)&(__vName))[(__num__)] ///< Retrieve scalar element from vector. 00045 00046 #undef AKSIMD_GETELEMENT_V4I32 00047 #define AKSIMD_GETELEMENT_V4I32( __vName, __num__ ) ((int*)&(__vName))[(__num__)] ///< Retrieve scalar element from vector. 00048 00049 #ifdef AK_CPU_ARM_NEON 00050 #define AK_IOS_ARM_NEON 00051 #include <AK/SoundEngine/Platforms/arm_neon/AkSimd.h> 00052 #else 00053 #include <AK/SoundEngine/Platforms/Generic/AkSimd.h> 00054 #endif 00055 #endif //_AKSIMD_PLATFORM_H_ 00056
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