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Adding Transitions

The Transition Matrix for a Music Switch or Playlist Container always contains at least one transition: Any to Any. If you want to create more specific transition rules, you must add them to the Transition Matrix yourself.

To add a defined transition to a Music Switch or Playlist Container:

  1. Load a Music Switch or Playlist Container into the Property Editor.

  2. Switch to the Transitions tab.

  3. Click Add.

    A new Any to Any transition is added to the Transition Matrix.

  4. In the Source column, click the Selector button (>>) and select one of the following options:

    • Any to create a transition for any unspecified source music object.

    • Nothing to create a transition where there is no source, that is, no music object is playing.

    • Browse to create a transition using a specific music object, or a group of objects that are inside a Virtual Folder, as the source. The Project Explorer - Browser opens where you can select a source.

    [Tip] Tip

    You can also drag music objects directly from the Project Explorer to the Transition Matrix. It is important to note, however, that only music objects that are children of the container loaded into the Property Editor can be added to the matrix.

  5. In the Destination column, click the Selector (>>) and select one of the following options:

    • Any to create a transition for any unspecified destination music object.

    • Nothing to create a transition where there is no destination, that is, no music object is playing.

    • Browse to create a transition using a specific music object, or a group of objects that are inside a Virtual Folder, as the destination. The Project Explorer - Browser opens where you can select a destination.

    The new customized transition is added to the Transition Matrix.

    [Tip] Tip

    You can change the order of transitions in the Transition Matrix by selecting them and dragging them up and down. A red line shows you where the transition will be placed. The “Any to Any” transition will always be the last one Wwise checks, and therefore cannot be moved from the top of the Matrix.


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