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Please be advised that the Audiokinetic offices will close at 3:00 p.m. EST on December 23rd, 2019 for the holiday period, and will reopen on January 3rd, 2020 at 9:00 a.m. EST. Learn more.

Wwise Help

Defining Music Object Playback Behaviors

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Table of Contents

  •  Wwise SDK 2018.1.10
    •  Wwise Help
      •  Welcome to Wwise 2018.1.10
        •  Where to Begin?
          •  Setting Up Your Projects
            •  Using Sounds and Motion to Enhance Gameplay
              •  Interacting with the Game
                •  Creating Interactive Music
                  •  Understanding Interactive Music
                    •  Building the Interactive Music Hierarchy
                      •  Defining Music Object Playback Behaviors
                        •  Overview
                          •  Defining the Time Settings for Music Objects
                            •  Defining the Playback Behavior of Music Playlist Containers
                              •  Defining the Contents and Behaviors of Music Switch Containers
                                •  Interactive Music Playback Tips & Best Practices
                                •  Working with Music Tracks and Segments
                                  •  Working with MIDI
                                    •  Creating MIDI Instruments
                                      •  Working with Transitions
                                        •  Using Stingers
                                        •  Finishing Your Project
                                          •  Working with Wwise
                                            •  Wwise Reference
                                              •  Wwise Plug-ins
                                                •  Wwise Tools
                                                  •  Appendix
                                                    •  Glossary
                                                    •  Installation and Migration Guide
                                                      •  Wwise Fundamentals
                                                        •  Cube Integration
                                                          •  Sample Project
                                                            •  Wwise Unity Integration
                                                              •  Wwise Unreal Integration

                                                                Chapter 24. Defining Music Object Playback Behaviors

                                                                Table of Contents

                                                                Overview
                                                                Defining the Time Settings for Music Objects
                                                                Defining the Playback Behavior of Music Playlist Containers
                                                                Defining the Contents and Behaviors of Music Switch Containers
                                                                Interactive Music Playback Tips & Best Practices
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