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include/AK/SoundEngine/Platforms/Mac/AkTypes.h

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00001 /*******************************************************************************
00002 The content of this file includes portions of the AUDIOKINETIC Wwise Technology
00003 released in source code form as part of the SDK installer package.
00004 
00005 Commercial License Usage
00006 
00007 Licensees holding valid commercial licenses to the AUDIOKINETIC Wwise Technology
00008 may use this file in accordance with the end user license agreement provided 
00009 with the software or, alternatively, in accordance with the terms contained in a
00010 written agreement between you and Audiokinetic Inc.
00011 
00012 Apache License Usage
00013 
00014 Alternatively, this file may be used under the Apache License, Version 2.0 (the 
00015 "Apache License"); you may not use this file except in compliance with the 
00016 Apache License. You may obtain a copy of the Apache License at 
00017 http://www.apache.org/licenses/LICENSE-2.0.
00018 
00019 Unless required by applicable law or agreed to in writing, software distributed
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00023 
00024   Version: <VERSION>  Build: <BUILDNUMBER>
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00027 
00028 // AkTypes.h
00029 
00030 /// \file 
00031 /// Data type definitions.
00032 
00033 #pragma once
00034 
00035 #include <mach/semaphore.h>
00036 
00037 #include <TargetConditionals.h>
00038 
00039 #define AK_APPLE                                    ///< Compiling for an Apple platform
00040 
00041 #if (TARGET_OS_IPHONE || TARGET_OS_TV) && !TARGET_OS_SIMULATOR
00042     #define AK_IOS                                  ///< Compiling for iOS or tvOS (iPhone, iPad, iPod, Apple TV...)
00043     #define AK_CPU_ARM                              ///< Compiling for ARM CPU
00044     #if defined __ARM_NEON__
00045         #define AK_CPU_ARM_NEON                     ///< Compiling for ARM CPU with Neon
00046         #define AKSIMD_V4F32_SUPPORTED
00047     #endif
00048 
00049     #if defined __LP64__
00050         #define AK_CPU_ARM_64
00051     #endif // #if defined __LP64__
00052 #elif (TARGET_OS_IPHONE || TARGET_OS_TV) && TARGET_OS_SIMULATOR
00053     #define AK_IOS                                  ///< Compiling for iOS or tvOS (iPhone, iPad, iPod, Apple TV...)
00054     #if defined __LP64__
00055         #define AK_CPU_X86_64
00056     #else
00057         #define AK_CPU_X86                          ///< Compiling for 32-bit x86 CPU
00058     #endif // #if defined __LP64__
00059 #elif !TARGET_OS_EMBEDDED
00060     #define AK_MAC_OS_X                             ///< Compiling for Mac OS X
00061     #define AKSIMD_V4F32_SUPPORTED
00062     #if  TARGET_CPU_X86_64
00063         #define AK_CPU_X86_64                       ///< Compiling for 64-bit x86 CPU
00064     #elif TARGET_CPU_X86
00065         #define AK_CPU_X86                          ///< Compiling for 32-bit x86 CPU
00066     #endif
00067 #endif
00068 
00069     #define AK_LFECENTER                            ///< Internal use
00070     #define AK_REARCHANNELS                         ///< Internal use
00071     #define AK_71AUDIO                              ///< Internal use
00072 
00073 #ifdef AK_MAC_OS_X
00074     #define AK_71FROMSTEREOMIXER
00075     #define AK_51FROMSTEREOMIXER
00076 #endif
00077 
00078 #define AK_SUPPORT_WCHAR                        ///< Can support wchar
00079 
00080 typedef semaphore_t     AkEvent;
00081 typedef semaphore_t     AkSemaphore;
00082 
00083 // Note: POSIX-type include has to stay at the bottom 
00084 // otherwise AK_APPLE and other defines won't work for the include.
00085 #include <AK/SoundEngine/Platforms/POSIX/AkTypes.h>