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Wwise SDK 2018.1.11
_m_s_spatial_sink_factory_8h_source
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Table of Contents
2019.2.9.7459
2019.1.11.7296
2018.1.11.6987
2017.2.10.6745
2017.1.9.6501
2016.2.6.6153
2016.1.6 build 5926
2015.1.9 build 5624
Wwise SDK 2018.1.11
Wwise Help
Installation and Migration Guide
Wwise Fundamentals
Cube Integration
Sample Project
Wwise Unity Integration
Wwise Unreal Integration
Wwise SDK 2018.1.11
include
AK
Plugin
MSSpatialSinkFactory.h
Go to the documentation of this file.
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/*******************************************************************************
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The content of this file includes portions of the AUDIOKINETIC Wwise Technology
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released in source code form as part of the SDK installer package.
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Commercial License Usage
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Licensees holding valid commercial licenses to the AUDIOKINETIC Wwise Technology
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may use this file in accordance with the end user license agreement provided
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with the software or, alternatively, in accordance with the terms contained in a
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written agreement between you and Audiokinetic Inc.
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Apache License Usage
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Alternatively, this file may be used under the Apache License, Version 2.0 (the
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"Apache License"); you may not use this file except in compliance with the
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Apache License. You may obtain a copy of the Apache License at
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http://www.apache.org/licenses/LICENSE-2.0.
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Unless required by applicable law or agreed to in writing, software distributed
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under the Apache License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES
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OR CONDITIONS OF ANY KIND, either express or implied. See the Apache License for
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the specific language governing permissions and limitations under the License.
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Version: <VERSION> Build: <BUILDNUMBER>
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Copyright (c) <COPYRIGHTYEAR> Audiokinetic Inc.
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*******************************************************************************/
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// MSSpatialSinkFactory.h
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/// \file
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/// Plug-in unique ID and creation functions (hooks) necessary to register the plug-in in the sound engine.
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/// <br><b>Wwise effect name:</b> MSSpatialSink
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/// <br><b>Library file:</b> MSSpatialSink.lib
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#ifndef _AK_MS_SPATIAL_SINK_FACTORY_H_
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#define _AK_MS_SPATIAL_SINK_FACTORY_H_
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#if defined(AK_WIN) || defined(AK_XBOXONE)
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AK_STATIC_LINK_PLUGIN
(MSSpatialSink)
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#endif
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#endif // _AK_MS_SPATIAL_SINK_FACTORY_H_
AK_STATIC_LINK_PLUGIN
#define AK_STATIC_LINK_PLUGIN(_pluginName_)
Definition:
IAkPlugin.h:1476