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28 #ifndef __AK_PLATFORM_CONTEXT_WINDOWS_H__
29 #define __AK_PLATFORM_CONTEXT_WINDOWS_H__
31 #include <AK/SoundEngine/Common/IAkPlatformContext.h>
35 #if defined(AK_USE_UWP_API) || defined(DOXYGEN_INCLUDE)
47 #endif // !defined(AK_USE_UWP_API) || defined(DOXYGEN_INCLUDE)
49 #if !defined(AK_USE_UWP_API) || defined(DOXYGEN_INCLUDE)
54 #endif // !defined(AK_USE_UWP_API) || defined(DOXYGEN_INCLUDE)
57 #endif // __AK_PLATFORM_CONTEXT_MAC_H__
virtual Windows::Gaming::Input::Gamepad GetGamepadFromDeviceID(AkDeviceID deviceID)=0
Context specific to the UWP port of Wwise SDK.
Context specific to the Win32 port of Wwise SDK.
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