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Wwise SDK 2019.2.13

◆ ClearImageSources()

AKSOUNDENGINE_API AKRESULT AK::SpatialAudio::ClearImageSources ( AkUniqueID  in_AuxBusID = AK_INVALID_AUX_ID,
AkGameObjectID  in_gameObjectID = AK_INVALID_GAME_OBJECT 

Remove all image sources matching in_AuxBusID and in_gameObjectID that were previously added via SetImageSource. Both in_AuxBusID and in_gameObjectID can be treated as wild cards matching all aux buses and/or all game object, by passing AK_INVALID_AUX_ID and/or AK_INVALID_GAME_OBJECT, respectively.

See also
in_AuxBusID Aux bus that was passed to SetImageSource, or AK_INVALID_AUX_ID to match all aux buses.
in_gameObjectID Game object ID that was passed to SetImageSource, or AK_INVALID_GAME_OBJECT to match all game objects.