Version
menu_open
Warning: you were redirected to the latest documentation corresponding to your major release ( 2021.1.14.8108 ). Should you wish to access your specific version's documentation, please download the offline documentation from the Audiokinetic Launcher and check the Offline Documentation option in Wwise Authoring.

How Wwise Manages the Assets in Your Project

A typical game can have thousands of sound, music, and motion assets, so your Wwise project must be able to manage these assets efficiently and effectively, especially when you are creating different versions of the same game for each platform and language.


Was this page helpful?

Need Support?

Questions? Problems? Need more info? Contact us, and we can help!

Visit our Support page

Tell us about your project. We're here to help.

Register your project and we'll help you get started with no strings attached!

Get started with Wwise