Wwise Unity Integration Documentation
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The Wwise Unity Integration is a collection of resources that allows the use of the Wwise Sound Engine in Unity games. It is referred to as the "Integration" in the rest of the document. The Integration consists of a Unity plug-in library, the Wwise SDK API bindings in C#, and multiple helpful components and Editor windows. To understand the fundamental features of the Wwise SDK, refer to its documentation available both online and as a CHM with your Wwise installation.
This Integration documentation provides information about the Unity-Wwise Integration and the Wwise API. If you need information about the Wwise authoring application (for sound designers), refer to the appropriate help file, available both online and with your local installation (usually in C:\Program
Files(x86)\Audiokinetic\Wwise
[
version
] \Authoring\Help
).
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Release Notes - Wwise Unity Integration 2021.1.8.7831.2373
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Previous Release Notes
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Installing or Upgrading the Integration in a Unity Project
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Uninstalling the Wwise Integration Package
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Adjusting Unity Editor Settings
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Adjusting Wwise Initialization Settings
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Using the Wwise Unity Integration
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Build your Unity Game for a Target Platform
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Making DLCs with Wwise and Unity
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Build the Native Integration Plug-in from Source
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API Changes and Limitations
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Platform-Specific Information
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Demo Game
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Spatial Audio in Unity
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The Wwise Addressables Package for Unity
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Troubleshooting
Contact Us
If you have questions about this integration, please post your questions to our Q&A community forum. If you have purchased the support package, contact our customer support.