Community Q&A

Welcome to Audiokinetic’s community-driven Q&A forum. This is the place where Wwise and Strata users help each other out. For direct help from our team, please use the Support Tickets page. To report a bug, use the Bug Report option in the Audiokinetic Launcher. (Note that Bug Reports submitted to the Q&A forum will be rejected. Using our dedicated Bug Report system ensures your report is seen by the right people and has the best chance of being fixed.)

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0 votes
So inside of Unreal, Ive noticed that the Dynamic Dialogue event Ive created in Wwise and while using the event based packaging system doesnt appear to be importing into my Wwise Audio directory. I can see that the second Default Work Unit under the Dynamic Dialogue folder doesnt come into Unreal, not sure whats wrong here.
in General Discussion by Jesse J. (150 points)

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