Audiokinetic's Community Q&A is the forum where users can ask and answer questions within the Wwise and Strata communities. If you would like to get an answer from Audiokinetic's Technical support team, make sure you use the Support Tickets page.

How to connect Cube with a new WWISE project--file path help?

0 votes
I was working on WWISE"S Cube game and I am having trouble connecting Cube to WWISE. My issue is I made a new WWISE Project, but Cube is not able to connect with this new project.

For example, when I open the WWISE Launcher and Open Cube's Containing Folder it takes me to Cube's default project called "Cube* - Wwise 2019.2.14" ; However, how do I tell the WWISE Launcher to open Cube from a different file path? (Connecting to my own project called "Justin's Project." I would like to switch back and forth between the default project that Audiokinetic made and my own to compare and contrast. How do I do this?

Do I have to go to where Cube is stored on my computer: applications/audiokinetic/Wwwise 2019.2.14.7616/Cube/

and change the file paths where Cube gets it information?

Am I on the right track?

And if so, are some of the file paths that I need to change in the:

sample/json document that is located applications/audiokinetic/Wwwise 2019.2.14.7616/Cube/

soundbanks.XML located in applications/audiokinetic/Wwwise 2019.2.14.7616/Cube/cube/soundbanks/mac

Definitely confused on Cube's integration with WWISE.
asked Apr 24, 2022 in General Discussion by Justin S. (100 points)

1 Answer

+1 vote

Hello Justin, 

It's not quite as easy as it might seem to just connect it to a new Wwise project. If you really want a clean Wwise project to use with Cube, my advice would be to...

  1. Download a fresh version of Cube + Wwise project
  2. Save it as a private repository on e.g. Github so you can always revert any part of the project. 
  3. Strip the Wwise project for all Audio Objects, but keep all Event, Game Syncs, SoundBank
  4. Start adding your own stuff as Audio Objects and then as Actions in your Events. 

About the rest of your questions...

  • Any location on your computer is fine for Cube+Wwise project, as long as the relative path from your Wwise project to Cube is correct and the SoundBanks are being placed correctly in the Cube installation when generated. Cube does not need to know where your Wwise project is. 
  • Yes, keep your Wwise installations in your applications/audiokinetic folder, and make sure it's only Ww, not Www
  • The Wwise Launcher will automatically detect your Wwise projects, but if you rename the folder of your Wwise project to a different name than your Wwise project, it won't appear in the launcher anymore. 
answered Apr 25, 2022 by Mads Maretty S. (Audiokinetic) (38,720 points)
Appreciate your patience in answering my question Mads Maretty S. Been at this for months now.

1. How do I verify the "relative path from my WWISE project is correct and the Soundbanks are being placed correctly in Cube's installation?"

2. If the Wwise Launcher automatically detects your Wwise projects how would I be able to switch between projects. For example, Cube - Wwise 2019.2.8 "is the fresh
 unedited cube version" ; and, Justin's Project "is the modified one".  How do I tell Wwise Launcher to pull information from one of the other?

3.  I'm unfamiliar with using Wwise and Github together. How does Wwise integrate with Github ? I do have a Github, but is there a setting in Wwise to enable Github version control/source control.  

Appreciate all your help!
...