Audiokinetic's Community Q&A is the forum where Wwise users ask and answer questions within the Wwise community. If you would like to get an answer from Audiokinetic's Technical support team, make sure you use the Support Tickets page. Support for Strata library starts on our Community Q&A.

Game no response in FAsyncLoadingThread

0 votes
Hi,

We met Game no response in FAsyncLoadingThread, Wwise 2019.2.15.7667 and UnrealEngine 4.27.

 

bool UAkAudioEvent::IsReadyForAsyncPostLoad() return fasle.  The reason is because UAkMediaAssetData::IsReadyForAsyncPostLoad() return false,  and State is LoadState::Unloaded, as shown in the following code:

bool UAkMediaAssetData::IsReadyForAsyncPostLoad() const

{

....

    if (bNeedsAutoloading && State == LoadState::Unloaded)
    {
        UE_LOG(LogAkAudio, Error, TEXT("UAkMediaAssetData::IsReadyForAsyncPostLoad: NeedsAutoLoading returned true, but loadstate is unloaded. Media name : %s - %u"), *GetParentMediaName(),  GetParentMediaId());
        return false;
    }

....

}

 

Please help to fix the bug. Thanks~
asked Aug 27, 2022 in Feature Requests by yoko g. (100 points)

Please sign-in or register to answer this question.

...