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UE4/5 UMediaSoundComponent does not work on consoles because of WWise

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Hi devs,

We are using the Electra player to play the movies in our UE5 game.

Unreal Engine uses the component UMediaSoundComponent to play the audio streams and this component needs the default audio device manager to work.

As we have disabled the default audio device manager to make WWise work on the consoles (according to the WWise FAQ), the audio streams are not played on the consoles.

Do you plan to update WWise to be compatible with the Electra Player? If so, when can we expect an update?

Thanks in advance for your answer,


asked Sep 16, 2022 in Feature Requests by Sergi G. (120 points)

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