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can not get callback AkAudioInputManager.PostAudioInputEvent

+1 vote
I used the officially recommended Audio Input plug-in, the MyAudioInputBehaviour.cs script I copied completely, my soundbank played successfully, but the two callbacks AudioSamplesDelegate and AndroidFormatDelete did not work. Do I need to have any other special settings?
The following two articles I refer to
https://www.audiokinetic.com/en/library/2019.2.15_7667/?source=Unity&id=pg_appscripts.html

https://vraasp.wordpress.com/2018/01/24/getting-real-time-microphone-input-into-wwise-in-unity-using-the-ak-audio-input-plugin-script/

wwise version is 2019.2.15.7667.2215

I have a suggestion, if the official has a better demo project, can it be synchronized to github or other code hosting platforms. Can we make reference code more convenient?
asked Sep 21, 2022 in General Discussion by wang x. (110 points)

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