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UE4 SoundData loading error

0 votes
Hi! When I try to build the sound data in UE4 I get this error message:

- LogAkSoundData: Error: Failed to run WwiseConsole: C:\...\Authoring\Win32\Release\bin\WwiseConsole.exe generate-soundbank "C:/...._WwiseProject.wproj" --use-stable-guid --import-definition-file
"C:/Users/.../AppData/Local/Temp/CookUAkAudioEvent25ECA1B740BA5CC13F867B9C478D2160.txt" --platform "Mac" --soundbank-path Mac "C:\....../GeneratedSoundBanks/Mac" --platform "Windows" --soundbank-path Windows "C:\...../GeneratedSoundBanks/Windows" --language "English(US)"

Does someone understands what I might be missing by reading this error?
asked Sep 28, 2022 in General Discussion by Pietro F. (150 points)
Hey, did you ever solve this? I'm having the same problem in UE5 and can find almost nothing online about it.

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