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How can play audio through wwise when media player is playing a mp4 file in Unity?

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I am using AVProPlayer to play mp4 file in my Unity project, and I want to play audio from the mp4 through Wwise integration without a bnk.

For demo, I capture audio data with OnAudioFilterRead event in Unity,and I can get a float [] audio data.

With AVProPlayer API,I can fill the audio data array, but I have not find a way to push the array into Wwise integration and play the audio sample.

Is there any feature I miss? What can I do for it?
asked Sep 29, 2022 in General Discussion by mebg f. (100 points)

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