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Getting Event to play everytime a gameobject is enabled in unity

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How do I get an event to repeat itself everytime the gameobject is enabled in unity?

Currently it plays once and never again when enabled?

For context I have an exclamation mark above the character that is a gameobject that gets enabled when interacting and I'd like the sound to play everytime this exclamation mark gets enabled.


asked Sep 30, 2022 in General Discussion by Rob C. (100 points)

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