Audiokinetic의 커뮤니티 Q&A는 사용자가 Wwise와 Strata 커뮤니티 내에서 서로 질문과 답변을 하는 포럼입니다. Audiokinetic의 기술 지원팀에게 문의하고 싶으신 경우 지원 티켓 페이지를 사용해주세요.

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Unity/Wwise telling me I have to register the game object but I've used Wwise before and never had to go through this. Getting floods of errors in UNITY like this:

Wwise: Unknown game object ID. Make sure the game object is registered before using it and do not use it once it was unregistered.: 13 (GameObject: Main Camera (UnityEngine.GameObject)) (Instance ID: 33110)
UnityEngine.Debug:LogError (object)
AkCallbackManager:PostCallbacks () (at Assets/Wwise/API/Runtime/Handwritten/Common/AkCallbackManager.cs:315)
AkSoundEngineController:LateUpdate () (at Assets/Wwise/MonoBehaviour/Runtime/AkSoundEngineController.cs:63)
UnityEditor.EditorApplication:Internal_CallUpdateFunctions () (at /Users/bokken/buildslave/unity/build/Editor/Mono/EditorApplication.cs:356)

Very unsure as to whats happened. Im using Unity in combo GitLFS. Is there a chance I have gitignored some file that communicates between Unity and Wwise? Im going crazy here. Cant find any solution and im beginning to get unmotivated.

Something is not right!!!!! HELP MEEEEEEE!
General Discussion Ben H. (160 포인트) 로 부터

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Setting in Unity called play mode that, when enabled will stop communication between Wwise and unity. 

It basically allows you to play really fast after entering play mode but it bypasses the Wwise communication I think.

Ben H. (160 포인트) 로 부터
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