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Redundant Mac libs getting into Android build

0 votes
Something strange happend when we are trying to build Android build on MS Windows

Somehow, libs from MAC getting into build, wasting almsot 160Mb

Assets\Wwise\API\Runtime\Plugins\Mac\Debug\AkSoundEngine.bundle.dSYM\Contents\Resource\DWARF\AkSoundEngine
Assets\Wwise\API\Runtime\Plugins\Mac\Profile\AkSoundEngine.bundle.dSYM\Contents\Resource\DWARF\AkSoundEngine

Assets\Wwise\API\Runtime\Plugins\Mac\Release\AkSoundEngine.bundle.dSYM\Contents\Resource\DWARF\AkSoundEngine

What should we do, to remove them from our builds
asked Nov 3, 2022 in General Discussion by Sergey E. (110 points)

1 Answer

0 votes
This looks like a bug. You can report it through the Bug Reporter in the Audiokinetic Launcher (https://www.audiokinetic.com/library/edge/?source=InstallGuide&id=reporting_bugs).
If this is blocking you, open a Support Ticket (https://www.audiokinetic.com/customers/tickets/).
answered Nov 4, 2022 by Samuel L. (Audiokinetic) (23,300 points)
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