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Integrating Wwise to a UE5 project without a source code build

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I'm working on a project UE5.1 made with a template from the Epic game launcher and not the source code from GitHub. Could that be the reason why when I generate my soundbank they don't appear in the content browser? I've no error logged after the soundbank generation.

Thank you!
asked Nov 29, 2022 in General Discussion by Alexandre c. (160 points)

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