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When unity closes the game, calling AkBankManager.LoadBank will flash back

0 votes
Add a method to call AkBankManager.LoadBank in OnDisable. When the game is closed, unity will crash

Wwise version number: 2021.1.10

Unity version number: 2020.3.37

Error log:

Stacktrace:

at <unknown> <0xffffffff>

at (wrapper managed-to-native) AkSoundEnginePINVOKE.CSharp_ SetBasePath (string) [0x00013] in <44986a5a8d3c47a1a2614ab27c804034>:0

at AkSoundEngine.SetBasePath (string) [0x00000] in D:\game\Assets\Wwise\API\Runtime\Generated\Windows\AkSoundEngine_ Windows.cs:951

at AkBankManager/DecodableBankHandle.DoLoadBank () [0x0003f] in D:\game\Assets\Wwise\API\Runtime\Handwritten\Common\AkBankManager.cs:286

at AkBankManager/BankHandle.LoadBank () [0x0001d] in D:\game\Assets\Wwise\API\Runtime\Handwritten\Common\AkBankManager.cs:158

at AkBankManager.LoadBank (string,bool,bool) [0x00054] in D:\game\Assets\Wwise\API\Runtime\Handwritten\Common\AkBankManager.cs:98
asked Mar 1, 2023 in General Discussion by H J. (100 points)

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