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Unity does not seem to read the new SoundBank after generating Soundbank several times

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When a new item is used and multiple audio is added and can be played normally, use wwise to add a new event again and play it, but it plays normally in wwise The newly added event is not recognized in Unity


Unity 2021.3.18f1

Wwise 2022.1.2.8150
asked Mar 7 in General Discussion by 思佳 (100 points)

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