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0 投票
Hi !

I'm building a game in Unity using Wwise on my Mac.

When I export a build of the game on Mac it works well. When I export a Windows building it all works except for the sound.

Does this mean I need to install the Windows integration ?

And if so, does this mean I need to install the Mac integration every time I want to make a Mac build and the Windows integration every time I want to make a Windows build ?

What is the best way to use Wwise like this on multiple platforms then ?

Thanks !

Arnaud
分类:General Discussion | 用户: Arnaud B. (310 分)

1个回答

+2 投票
 
已采纳
You will need to install the integration for each platform you wish to deploy for. Don't worry, the whole initial setup process won't need to be repeated. Installing the platforms is a one-time thing; you won't need to import packages every time you switch platforms.
用户: Benoit S. (Audiokinetic) (16.0k 分)
采纳于 用户:Mike D. (Audiokinetic)
Fantastic ! Thanks Benoit.
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