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+1 vote

Hey folks. 

I'm currently working as an intern on a game project in Unity, that uses Unity's "DOTS" system, which I have learned means that game objects behave very strangely.
For some reason- that me and the programmers on the team can't figure out- game objects that we try to post a Wwise event on keeps getting unregistered before the method to post the event is called from script.
The script execution order isn't the issue, so now I'm beginning to wonder whether Wwise is even compatible with the DOTS system?'

Wwise version: 2022.1.1.8100

Unity version: 2022.2.1f1

Any help is appreciated.

Best wishes

- Mikkel

in General Discussion by Mikkel R. (110 points)

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