Community Q&A

Welcome to Audiokinetic’s community-driven Q&A forum. This is the place where Wwise and Strata users help each other out. For direct help from our team, please use the Support Tickets page. To report a bug, use the Bug Report option in the Audiokinetic Launcher. (Note that Bug Reports submitted to the Q&A forum will be rejected. Using our dedicated Bug Report system ensures your report is seen by the right people and has the best chance of being fixed.)

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0 votes
Hello!

I keep getting this problem with integrating Wwise into UE5.1.
I've found my generated soundbank in both WAAPI and Picker, and whenever I generate a new soundbank, UE discovers this and finds whatever events/sounds in Wwise picker. I can also play them directly from WAAPI when i press "Play". But whenever I start the actual game, nothing happens. I constantly have to restart UE to get this to work properly. It's extremely annoying having to start over (even if it's only 30 sec or so) knowing that this should work seamlessly.

Anyone experiencing same issue or have any sollutions?
in General Discussion by Dennis Q. (100 points)

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