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0 投票
use impactors in my projects.

Three people are working with WwiseEditor, but one of the three cannot play the Impactor in WwiseEditor.

Therefore, when the one who cannot play the Impactor bank generates it, the Impactor sound will not be heard in the game.

All players are using the same version of WwiseEditor, so there is no difference locally.
Does anyone know the possible cause of this?
分类:Beta Feedback | 用户: Tomoki O. (100 分)

1个回答

0 投票
It seems likely the person that cannot play Impacter does not have the plug-in installed: double check the plug-in has been checked in the Audiokinetic Launcher for their version of Wwise, and that the AkImpacter.dll file is found under Authoring/x64/Release/bin/Plugins.
用户: Samuel L. (Audiokinetic) (23.6k 分)
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