社区问答

欢迎来到 Audiokinetic 社区问答论坛。在此,Wwise 和 Strata 用户可互帮互助。如需我们团队直接提供协助,请前往技术支持申请单页面。若要报告问题,请在 Audiokinetic Launcher 中选择“报告错误”选项(注意,问答论坛并不会接收错误报告)。我们内部设有专门的错误报告系统,会有专人查看报告并设法解决问题。

要想尽快得到满意的解答,请在提问时注意以下几点:

  • 描述尽量具体:比如,想达到什么样的目的,或者具体哪里有问题。
  • 包含关键细节:比如,Wwise 和游戏引擎版本以及所用操作系统等等。
  • 阐明所做努力:阐明自己为了排除故障都采取了哪些措施。
  • 聚焦问题本身:聚焦于问题本身的相关技术细节,以便别人可以快速找到解决方案。

0 投票
hey

I started the Wwise 101 course, and after i set up all the instructions to sync the switch container with the foot_player event.

after that when I lunch the game I only hear the default switch, when i open the capture log, it's shows me all the movements are correct as i can track every movement in the log but there is no sound from it, or only the default sound, and the in the description it says: "Switch to "Default.""

how I can make it sounds properly?
分类:General Discussion | 用户: Islam E. (100 分)

1个回答

0 投票
You may want to check all the filters in the capture log window (the eye icon on the up-right corner) and check out if the switches are functional. If it works, you should see more than one Switch to "stone", "dirt" or something, as well as some API-calls. Check out if you receive the correspond API-calls as you walk to different surfaces. I guess, in your case, they are all good, and then you should check out if you correctly set the switchgroup in your container's general settings. Don't forget to pull your child containers or sounds into the switch group in the Contents Editor window. (by default layout, it is seen in the middle, and on the right side there's an "assigned Objects" and it should be your place to go.
用户: Zhuolun Z. (930 分)
where is the "assigned object" tab now?
...