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Unity Build exports all platform Soundbanks

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I am having an issue with the builded version of Soundbanks. I am working on a mobile App, that works on iOS as well as on Android. I use Vorbis compression for both platforms. When I build the soundbank and make the Unity Build it does not take the platform specific soundbank but all of them into the build. I could only Build for one Platform at a time and then make a Unity build, but it would be a very annoying work arround. Does anyone know where I can find some kind of setting for this?
asked Jul 16, 2023 in General Discussion by Nikolaus C. (100 points)

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