Community Q&A

Welcome to Audiokinetic’s community-driven Q&A forum. This is the place where Wwise and Strata users help each other out. For direct help from our team, please use the Support Tickets page. To report a bug, use the Bug Report option in the Audiokinetic Launcher. (Note that Bug Reports submitted to the Q&A forum will be rejected. Using our dedicated Bug Report system ensures your report is seen by the right people and has the best chance of being fixed.)

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0 votes
Hello Everyone,

I am using Wwise (2022.1.5.8242.2714) for an Unreal 5.2 project.  I have all my events laid out and they work fine, when in play mode within the editor.  When I share the project with other team members there is no audio in either the editor or the build. Am I missing a step to integrate everything?

The teammates do not have Wwise installed as they focus on other parts of the project (modeling, implementation, etc.). I want to make sure they have everything they need when I finish my audio work.
in General Discussion by BaggoNotes (1.0k points)

1 Answer

0 votes

UPDATE:

Copied the Wwise folder from the plug-ins folder from Project 'A' to project 'B' for the teammate who does not have the Wwise plug-in installed.  Audio is working fine now.

by BaggoNotes (1.0k points)
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