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0 投票

Hello,

We are testing the UE5.2 to UE 5.3 and Wwise 2022.1.4 to 2022.1.7 migration. They seem fine until we try to build the game.
We get these Wwise errors but don't know how to fix them.


LogWwiseSoundEngine: Error: AkUnrealHelper : : GetSoundBankDirectory implementation not set.
LogWwiseResourceCooker: Error: GetCookerForPlatform: Target Windows not created

 

If anyone has experienced these or knows how to deal with them, please help.

Thank you.

Game platform: Windows
Unreal Engine version: 5.2 (moving to 5.3)
Wwise version: 2022.1.4 (moving to 2022.1.7)

分类:General Discussion | 用户: SNAPtz (260 分)
Update: the update to Wwise 2022.1.8 fixed this issue.

1个回答

0 投票
I ran into the same problem. Did you manage to fix it? Our Team upgraded Unreal from 4.27 to 5.3.2.
用户: DropJack (140 分)
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