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How to get the Unity scripts to recognize the Wwise events?

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I'm nearly complete on integrating the Wwise scripts into my Unity project. Unfortunately, I missed the step on how to get my Unity sound manager script to recognize the events and variables used and created by Wwise (such as the Sound Banks).

For example, what do I type to create the Sound Banks variable, and what do I type to recognize the Wwise "play sound" events?
asked Oct 3, 2013 in General Discussion by Brett S. (100 points)

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