Community Q&A

Welcome to Audiokinetic’s community-driven Q&A forum. This is the place where Wwise and Strata users help each other out. For direct help from our team, please use the Support Tickets page. To report a bug, use the Bug Report option in the Audiokinetic Launcher. (Note that Bug Reports submitted to the Q&A forum will be rejected. Using our dedicated Bug Report system ensures your report is seen by the right people and has the best chance of being fixed.)

To get the best answers quickly, follow these tips when posting a question:

  • Be Specific: What are you trying to achieve, or what specific issue are you running into?
  • Include Key Details: Include details like your Wwise and game engine versions, operating system, etc.
  • Explain What You've Tried: Let others know what troubleshooting steps you've already taken.
  • Focus on the Facts: Describe the technical facts of your issue. Focusing on the problem helps others find a solution quickly.

0 votes
I have a single WAV file to be used as a BGM. My goal is to setup a normal loop in the track, by setting loop start and end markers.

However, the Source Editor doesnt allow me to set loops, because they are already features of the Music Segment and Tracks editors. But those editors dont even allow for anything other than custom cues, which are pretty useless outside of transitions.

Is there any way for me to loop a specific part of the music with the Interactive Music Hierarchy ? I know a Music Playlist container can loop segments, but those loop the entire track, not a segment infinitely.
in General Discussion by Louis-Gabriel L. (100 points)

Please sign-in or register to answer this question.

...