Community Q&A

Welcome to Audiokinetic’s community-driven Q&A forum. This is the place where Wwise and Strata users help each other out. For direct help from our team, please use the Support Tickets page. To report a bug, use the Bug Report option in the Audiokinetic Launcher. (Note that Bug Reports submitted to the Q&A forum will be rejected. Using our dedicated Bug Report system ensures your report is seen by the right people and has the best chance of being fixed.)

To get the best answers quickly, follow these tips when posting a question:

  • Be Specific: What are you trying to achieve, or what specific issue are you running into?
  • Include Key Details: Include details like your Wwise and game engine versions, operating system, etc.
  • Explain What You've Tried: Let others know what troubleshooting steps you've already taken.
  • Focus on the Facts: Describe the technical facts of your issue. Focusing on the problem helps others find a solution quickly.

0 votes
Hey everyone!

So I'm just coming back to Wwise after a couple years not using it at all. I'm creating various ambience zones for a project and in more forested areas I'd like to raise the volume of a looping "wind blowing through trees" file when a random container of wind gusts plays. I assume I'm going to be using an RTPC on the "wind blowing through trees" file that controls the voice volume, but how do I get the random container activations to drive the X-axis of that RTPC?

Also am I even going about this the right way?

Thanks,
in General Discussion by Khory D. (100 points)

Please sign-in or register to answer this question.

...