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runtime change of AcousticTexture in Unity

0 votes
Hello,

I am looking for a way to change the AcousticTexture of a Wwise Reflector in a Unity application at runtime.

I know that ".AcousticTextures[]" in akSurfaceReflector is where I can change the defined AcousticTexture, but these are read-only, so I cannot change the ID or name directly.

 

My environments are;

Unity 2022.3.11f1 and Wwise 2022.1.8

 

If anyone knows of a solution, I would appreciate it if you could let me know.

 

Rai
asked Nov 9, 2023 in General Discussion by Rai (100 points)

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